![diablo 2 assassin build single player diablo 2 assassin build single player](https://gamefabrique.com/screenshots2/pc/diablo-2-lord-of-destruction-13.big.jpg)
In Single Player the difference between the drops for 3 player setting and 5 player setting is only marginal though.
![diablo 2 assassin build single player diablo 2 assassin build single player](https://fextralife.com/wp-content/uploads/2021/09/lvl_90_shadow_disciplines_diablo_2_resurrected_guide_642px-493x640.jpg)
Where N=int(1+AdditionalPlayers/2+ClosePartiedPlayers/2),ĪdditionalPlayers - the number of all additional players in the game, where the monster is killed,ĬlosePartiedPlayers - the number of players in your party near you (not far than two screens away), This value is cut down with increasing player settings according to the following formula in V1.11. The greater this number, the greater the chance to drop nothing. Every monster has a certain chance for this “nodrop”, that is the chance to drop nothing at all. So how does the player setting affect monster drops? First, we’ll have to introduce a term called “nodrop”.
![diablo 2 assassin build single player diablo 2 assassin build single player](https://i.redd.it/muiowx7jb4u01.jpg)
(XP increases by 5% per player past 10 in 1.09a/b)Īs already stated, the player setting will not affect the item quality, but will affect the amount of items dropped. So it’s basically the same numbers as for the Hit Points calculations. Where X = base experience n = # of players in the game With increasing player settings the amount of Experience gained also increases according to a certain formula, which differs from version to version:ġ.10+ (any): Experience = X * (n + 1) / 2 This bonus does not apply to classic Diablo 2. The bonus is the same for both ranged and melee attacks, but not every monster skill in the game is increased. This bonus is applied after the champion or unique bonus and is further amplified by critical strike. (HPs increase by 50% per player past 10 in 1.09a/b)Įach additional player in the game also increases the damage dealt by 6.25%. Where X = base Hit Points n = # of players in gameĪssorted in a table it looks like this: Player setting Monsters’ Hit PointsĮach monster’s Hit Points are multiplied by the number of players in the game according to a certain formula, which differs from version to version:ġ.10+ (any): Hit Points = X * (n + 1) / 2 That will be of importance for some game aspects. To make things a bit more difficult: there is a distinction between near players in a party with you and unpartied players.
![diablo 2 assassin build single player diablo 2 assassin build single player](https://cdn.wikimg.net/en/strategywiki/images/6/62/DIILoD_Screenshot_Traps.png)
Note: The player setting does not influence the quality of the dropped items! There’s an entirely different algorithm for that.